Flashback: Huawei quietly spilled info on roadmap for XR devices development on flagship HarmonyOS as well as OpenHarmony 3rd party side in developer sessions.
Huawei VR Engine with OpenXR #HDC2024
June 2024, China
OpenXR support for HarmonyOS and OpenHarmony for XR Engine and XR Kit API
XR - Mixed Reality ecosystem building #HDC2024 June 2024
Traditional rendering pipeline content production solution from Unity3D/UE4-5/Web H5 (Sounds like Huawei teasing UE5 support) #HDC2024 #HarmonyOSNext June 2024
HDC 2024 - Huawei AR and XR improve the performance of the AR engine from the lower layer to the system level through the combination of software and hardware
#HDC2024
and the multi-threading transformation of FFRT reduces memory, power consumption, and CPU usage.
ArkUI with XRKit 3D, AR Engine with Huawei's Reality Studio. WebXR Device API with WebAR frameworks that support WebGL #HDC2024
HarmonyOS Next AR Engine, 6DoF position and orientation
Spatial video/Volumetric Video
6DoF
outside-in
#XR #HarmonyOSNext #OpenHarmony
A full-stack solution provider for the production of hyper-realistic 3D deep space video content
#HDC2024
>
Volumetric Video Shooting and Production Center
Professional: 720-degree spherical deployment, 3D static model, 3D dynamic video content shooting and production, 4K video quality
Standard: 120 degrees front view, upper body, 3D static model, 3D dynamic video content production, 4K video quality
Demos, Nerf/Gaussian Splatting, The latest photorealistic 3D dynamic solution. Traditional Rendering Pipeline Content Production Solutions
<HDC.2024 > #HDC2024
Huawei Developer Conference 2024 #Demos
Traditional Rendering Pipeline Content Production Solutions
<HDC.2024 >
Huawei Developer Conference 2024
Unity3D/UE4-5/Web H5
3D human body dynamics
camera image
Image preprocessing
Point cloud reconstruction
mesh generation
Model compression
Photography Collection
Generate rendering
model data
Data collection for 3D human body dynamic model reconstruction
Flashback: Huawei quietly spilled info on roadmap for XR devices development on flagship HarmonyOS as well as OpenHarmony 3rd party side in developer sessions.
Huawei VR Engine with OpenXR #HDC2024
June 2024, China OpenXR support for HarmonyOS and OpenHarmony for XR Engine and XR Kit API
XR - Mixed Reality ecosystem building #HDC2024 June 2024 Traditional rendering pipeline content production solution from Unity3D/UE4-5/Web H5 (Sounds like Huawei teasing UE5 support) #HDC2024 #HarmonyOSNext June 2024 HDC 2024 - Huawei AR and XR improve the performance of the AR engine from the lower layer to the system level through the combination of software and hardware
#HDC2024 and the multi-threading transformation of FFRT reduces memory, power consumption, and CPU usage. ArkUI with XRKit 3D, AR Engine with Huawei's Reality Studio. WebXR Device API with WebAR frameworks that support WebGL #HDC2024HarmonyOS Next AR Engine, 6DoF position and orientation Spatial video/Volumetric Video
6DoF
outside-in
#XR #HarmonyOSNext #OpenHarmony A full-stack solution provider for the production of hyper-realistic 3D deep space video content
#HDC2024 >
Volumetric Video Shooting and Production Center
Professional: 720-degree spherical deployment, 3D static model, 3D dynamic video content shooting and production, 4K video qualityStandard: 120 degrees front view, upper body, 3D static model, 3D dynamic video content production, 4K video qualityDemos, Nerf/Gaussian Splatting, The latest photorealistic 3D dynamic solution. Traditional Rendering Pipeline Content Production Solutions
<HDC.2024 > #HDC2024
Huawei Developer Conference 2024 #Demos Traditional Rendering Pipeline Content Production Solutions
<HDC.2024 >
Huawei Developer Conference 2024
Unity3D/UE4-5/Web H5
3D human body dynamics
camera image
Image preprocessing
Point cloud reconstruction
mesh generation
Model compression
Photography CollectionGenerate rendering
model data
Data collection for 3D human body dynamic model reconstruction